Viewing posts tagged Myriad Universes

Myriad Universes: Terok Nor

Jadzia Dax and Doctor Bashir are taking time out from a camping trip in the Bajoran wilderness to visit a museum honouring the planet's art, history and culture. Jadzia compliments the beauty of one of the pieces, whereas Julian tries to act like an art critic to impress her with his “knowledge” of different Bajoran styles. Jadzia is exasperated and, perhaps sensing he's fucked up, Julian changes the subject. He asks her if any of her hosts went on class field trips to museums as children. Standing atop a towering balcony, the two gaze down into the museum below, where it just so happens one such field trip is underway right now.

It's a large room, full of gigantic statues, all looming imposingly over the museum guests. A teacher is disappointed in her students, none of whom recognise the figure immortalized in stone before them. Her name was Charna Sar, who she says was a great hero of the Bajoran people whose name has been forgotten. The children wish to hear her story and the teacher obliges, but only on the condition they will continue to tell it themselves. The teacher begins the tale, saying the story ...

Myriad Universes: Blood & Honor

Returning from an exploratory mission in the Gamma Quadrant, Jadzia Dax informs us through a Science Officer's Log that her team has discovered something unique: A mysterious blue glowing artefact of unknown origin. Also on her team aboard the runabout USS Orinoco are her erstwhile travelling companion Doctor Julian Bashir, and an operations division ensign called Jamie. Before they can dock, however, Julian gets an urgent call from Commander Sisko that he's needed in the infirmary to tend to a medical emergency. Before he can even acknowledge, however, he's beamed there directly from the runabout cockpit.

A Lieutenant Jayakar has been unfortunately killed in some sort horrible malfunction. She was escorting a diplomatic party from the Romulan Star Empire led by an Ambassador Jannek when something seemed to go wrong with one of they airlocks. Jannek himself is on hand to offer his condolences, and urges diligence to Commander Sisko in determining whether it really was an accident, or whether the Lieutenant was murdered. Odo reports that mechanical failure seems like the obvious initial culprit, but he would never accuse Chief O'Brien of negligence, and is far more inclined to point the finger at deliberate sabotage ...

Myriad Universes: Star Trek: Deep Space Nine The Next Generation Part 4: The Enemy Unseen

The Othersiders are gloating at having captured Data, Odo and Deanna. They order them to drop their weapons, which they do, but not before Data sets them to overload, causing yet another terrific explosion. The scattered away team uses the opportunity to kick massive amounts of ass, with Data punching people square in the gut with the full brunt of his android strength, Deanna unleashing sick karate moves and Odo turning into an awesome sludge monster to dispatch the rest. In sludge monster form, Odo praises Deanna's fighting skills in a tone that, if I didn't read him as asexual and aromantic, could almost be construed as a come-on. Deanna brushes it off by saying Worf trained her.

On Deep Space 9, Miles and Geordi have figured out what's causing the Wormhole to throw a fit. It turns out it's being assaulted by a certain kind of waveform, being broadcast simultaneously from two different stations: One in the Alpha Quadrant and one in the Gamma Quadrant. Miles figures that if they could knock at least one of those out, the Wormhole would go back to normal. Captain Picard doesn't want to send another away team ...

Myriad Universes: Star Trek: Deep Space Nine The Next Generation Part 3: Encounter with The Othersiders!

Commander Riker orders the ship to turn around immediately, but of course we can't do that. If they go back through the Wormhole too quickly, the circuitry that allowed the Runabout safe passage in the first place might be damaged. So Will thinks fast, has the crew divert all power to shields and beam over to the other Runabout (the one that carried the admirals' party). This shouldn't be possible because transporters famously can't penetrate shields, but whatever. And naturally, this plan doesn't work either as the Evil Aliens soon catch onto it and beam everyone aboard themselves in a stasis field. Because captures and escapes are just how serials work.

So after that bit of padding, we get some exposition. Because, again, serials. These Aliens, hereafter the titular Othersiders, explain to the team that they are pissed off at people from the Alpha Quadrant intruding on space they claim is theirs, and they're determined to strike back. Back on our side, Captain Picard suggests that he and Commander Sisko pass the time waiting for word from the away team by helping out with a humanitarian mission on Bajor. Because this team can't have ...

Myriad Universes: Star Trek: Deep Space Nine The Next Generation Part 2: The Wormhole Trap!

A fearsome storm rages on Bajor. Vedek Bareil surveys the fury from a balcony outside his temple. An attendant acolyte (who looks a hell of a lot like Vedek Winn but isn't cited as being her) fears for his health, but Bareil only asks if everyone who has lost their homes due to the storm has been given sanctuary within, stressing that no-one must be turned away. The acolyte hopes the Prophets stop the storm, but Bareil hopes they grant them their wisdom on how to act.

On Deep Space 9, Kira, Worf and Odo confront the Cardassian saboteurs. One of the assailants tries to gas the security team, but Worf is a quicker shot, and Odo turns into a praying mantis tentacle monster to subdue them. Not to be outdone, Kira swings from the rafters and kicks some dudes in the fucking face. But before they can arrest them, the intruders activate an emergency transport. Jadzia Dax couldn't catch them in time, but Data has found some technobabble that allows him to nullify the cloaking device used on their ship. Unfirtunately, neither Dax nor Data is able to snare the ship in a tractor beam before it ...

Myriad Universes: Star Trek: Deep Space Nine The Next Generation Part 1: Prophets and Losses

Rom is grousing to himself about how underappreciated he is at the bar and how things would run much smoother if he was in charge when his pity party is interrupted by an irate customer. A Starfleet officer, on scheduled shore-leave, is upset that all the Dabo tables seem to be rigged to favour the house (well, more then gambling machines already are I suppose). Rom goes to fetch Quark, eager at the chance to buck responsibility higher up the managerial chain. This sort of thing would slip by most people unnoticed, but then again, most people aren't Geordi La Forge, who, thanks to his remarkable VISOR, can see things most people can't.

Geordi is joined by Doctor Beverly Crusher and Commander Deanna Troi, and all three question an evasive Quark. The barkeep denies all responsibility and threatens to call station security, “A close, personal friend” of his to escort the bothersome Starfleet officers out before Odo himself shows up and sternly asks Quark if “that Dabo table” was still “giving [him] trouble”. Geordi tries to thank Odo, but Odo actually agrees with Quark: He's not happy the commander and his two associates are here, claiming that ...

Myriad Universes: The Deceivers Part 3: The Truth Elusive

I don't think any of the characters on the cover here actually appear in the issue. Certainly not that lady Romulan Commander: Davoros is male, I think.

So there's recap. About a page and a half of it, but that's to be expected. What's not to be expected, or at least Team Beardy didn't expect it, is that Geordi and the crew knew all about their betrayal ahead of time, which allowed them to alter the frequency of their own phasers so they wouldn't be affected when the alternate universe crew reversed the polarity or whatever. This allows our heroes to subdue their counterparts and curtail their little hijacking attempt. How did they know this? Quite simply, and naturally, we underestimated Deanna Troi. Being empathic, she could immediately sense when Team Beardy started to plot against the crew, and spied on them to learn the details of their plan. However, as Bearded Geordi points out, this still leaves them with the dilemma of what to do about the rogue sun threatening the Beta Argotha system in his universe, or indeed how to tell which universe everyone is in. We get some more recap about ...

Myriad Universes: The Deceivers Part 2

Vaka Rangi Volume 1 is currently 33% off on Smashwords as part of the Eruditorum Press Holiday eBook sale with the coupon RT654, now through January 2, 2017. If you've got an eBook reader, are a fan of Vaka Rangi's take on Star Trek and haven't yet checked out the first volume of the revised version of this project, now might be a good time to do that!

 

The Geordis introduce themselves and exposit to one another. Our Geordi begins by recapping the events of last issue (or at least the parts of it pertaining to his and Deanna's subplot), while Bearded Geordi claims his team was on an urgent mission to intercept a rogue star that had entered the Beta Argotha system on a collision course with its host sun. In their universe (because of course they're from an alternate universe: Why on Earth would you ever suspect otherwise?), Beta Argotha has six planets instead of the five in our version of it, and the sixth is an inhabited world with no spaceflight capabilities and no way to divert the rogue star. On top of that, Bearded Geordi's Enterprise had only *discovered ...

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