Viewing posts tagged The Elder Scrolls
A combination of technical setbacks and my own incompetence ruined another recording session, so I don't have a video for you this week. Instead, here's something I've been sitting on that I'd planned to post here next year, so consider it another rough draft of sorts. I'll update it with new info on Skyrim for the Switch and Skyrim VR for the HTC Vive as it becomes available to me.
While you're at it, why not check out some of the other things I've done on Skyrim and The Elder Scrolls with Ben Knaak?
The Elder Scrolls V: Skyrim
is one of my absolute favourite games, and I cannot put into words how formative and important it's been to me over the years. So I'm not going to try. Instead, I'm going to encourage you to explore this world for yourself if you haven't already, and thankfully, TESV
is such a modular and flexible game and is available on so many systems you can now experience it pretty much regardless ...
It is with great pleasure that I am joined again by Ben Knaak for the second part of our examination of The Elder Scrolls series of video games. You may want to check out part 1 first, if you haven't already heard it. In that podcast, we did a brief (ish) rundown of the history of the franchise from our own personal perspectives. But tonight, we're diving headfirst into the infamous Elder Scrolls lore, for some arguably the series' signature standout component.
The Elder Scrolls has a collection of in-game (and frequently out-of-game) lore and worldbuilding that is unparalleled in video games. The scope and detail of its worldbuilding, in particular the heavy emphasis on metaphysics, cosmology and spirituality, is without compare anywhere else in the medium and raises unbelievably provocative implications. Comparisons can be drawn with Eastern mysticism, Blakean mythology, Gnostic heresy and ancient oral traditions and myth systems from all over the world. In fact, The Elder Scrolls has itself been influenced by all of these perspectives and more, and syncretizes them into an utterly unique high fantasy setting. It has the shape of magick, and is a metaphor for ourselves. And yet while The ...
Just in time to see out the year, it's the debut of Yet Another Eruditorum Press Podcast! A show I have tentatively decided to entitle Spirit Tracks, because reasons. I'm really excited to be able to share this new series with all of you: It's a project I've been working on for a great deal of time and it's gone through a number of different conceptual phases and incarnations. In its current form, I expect to be mainly doing commentary tracks on assorted bits of visual media, but I also hope to build a stable of regular guests and topics as the show evolves. I've already got a great series of co-hosts lined up for the first block of episodes, and I can't wait to introduce you to each of them.
Tonight, for our first regular broadcast, I'm joined by friend of the blog, and my own personal friend, Ben Knaak, to talk about something that has been almost indescribably important and formative to both of our lives: The Elder Scrolls series. Because this is such a broad (and rather inaccessible) topic and Ben and I can (and have, as you are ...
The Foreseen One
The first song tells of her birth. But this song comes from the Southern Lands, so it isn't really a song. It tells of how the Underqueen was born in 2E 555 to the Devils of the Isles, but fled to travel Nirn instead. She was not the Underqueen at this time, and to the Devils she was their pre-ordained queen and saviour. She knew Mundus needed rulers (though she didn't yet know what that word really means, because it is a Secret Word) and this is why she chose to Wander. It was said she spent lifetimes or ages wandering Nirn before returning to the Isles to claim her queendom, by which point many in the Isles had talked themselves into forgetting her as a Historical error. But some knew and remembered, mainly the very old and the very young.
But some other in the Isles remembered the Wanderers from the Before Time, and they were afraid of her return. The Devils feared her dangerous trickery would cause the Isles themselves to Wander, such that they could never again be charted on a map. And because the Devils of the Isles value ...