Tea From An Urn (The Awakening)
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Don’t make me crumble menacingly at you. |
It’s January 19th, 1984. Paul McCartney is still at number one with “Pipes of Peace,” with Frankie Goes to Hollywood now up to number two. The lower reaches of the charts are basically as described last time, so let’s go even lower and see if there’s anything interesting. The Police have “King of Pain” near its peak, which isn’t nearly as high as you’d expect for that song. The Smiths are in with “This Charming Man.” There. That’s worth noting. Ooh, and on the album charts the first volume of Now That’s What I Call Music! is at number one. So there’s a symbol of the death of culture and hope. In real news, though it’s between this story and the next, we may as well give this one credit for the Apple Macintosh being introduced, just because otherwise I’d have absolutely nothing to talk about before I moved on to Doctor Who.
So here is something that I didn’t realize how much I’d missed writing about until I sat down for this entry: a thoroughly underrated gem. Not one I have to provide some rescue operation on like Terminus, but a story that’s just quite marvelous and largely overlooked. I think the last one of these was, what, Stones of Blood? Regardless, The Awakening is absolutely marvelous.
Perhaps the most striking thing about The Awakening, at least to a modern eye, is that it figures out how to do the two-part story. Or, at least, rediscovers it – David Whitaker had the gist of this figured out in the mid-60s. (Then again, to some extent the entire history of Doctor Who after 1968 is just people figuring out what David Whitaker understood all along.) But as The Awakening is the only 45-minute Doctor Who story to work between The Rescue and Rose, it bears some analysis on those grounds alone.
To some extent, of course, its central innovation is just blindingly obvious: it gets the cliffhanger to work right. Let’s look at the cliffhangers of the two-parters quickly, starting with the post-Rescue ones. The Sontaran Experiment ends with revealing the villain of the piece. Black Orchid ends with the incident that kicks off the murder mystery. The King’s Demons ends with the revelation of the Master. All three of these are cliffhangers in what we might call the game-change mould – they’re revelations that promise a shift in the nature of the story.
Compare those to Whitaker’s two cliffhangers on his two-parters. The Rescue has the Doctor stumbling upon a spike trap, and The Edge of Destruction has a particularly vivid moment of the crew betraying each other. These are not cliffhangers that change the shape of the story, they’re sudden intrusions of danger that we know will be squared away within a minute or two of the start of the next episode so we can get back to the plot.
In most circumstances it is the game-change cliffhangers that are most interesting.…