Myriad Universes: Whoever Fights Monsters Part 3: The Impostor
Well, obviously it had to be, right?
The question was never really whether or not there was someone going around besmirching the good name of the Enterprise, but who exactly was doing the impersonating and why. We still don’t know that yet, there’s one more issue yet to go. But we do get to meet our adversary, and it’s a bit unsettling how dead-on their recreation truly is. Before any of that though, the story opens on a genuinely disturbing scene of yet more brutal carnage. Our foe has beat us to Alpha Sarpeidon and murdered another starship, this time the USS Merrimac. And no punches are pulled this time, with the whole gruesome aftermath laid out for us in a lurid full-page spread right when you open the book, complete with lifeless bodies floating in space.
The crew, accompanied by Admiral Rosenstrum, retreat to the observation lounge to discuss their options and come up with a way to track down the killer before it strikes again. This is going to prove difficult, as there’s been no obvious pattern in its behaviour to date and Geordi can’t pick up a traceable ion trail. Data eventually posits a theory that, if true, will allow the Enterprise to hunt down its evil doppelganger. He suggests that the ship is following the Enterprise‘s exact flight path from a specific mission several years ago (which also explains why it was in Ferengi space: When the Enterprise initially visited that sector of space, it was under Federation jurisdiction, but the boundary between Federation- and Ferengi-occupied territory has shifted since then). Should this pattern hold, the Bogus Enterprise (and yes, this is actually what they call it for the remainder of the story. Prophets, I love the 1980s) should next be headed for a defenseless colony on Beta Tarsus IV. Captain Picard immediately orders Wesley to proceed there at maximum warp to intercept.
We might expect that once we reach part three of a story of this magnitude, the plot would start to tread water a bit. We had a first issue laying some subtle hints about what’s to come, a second issue of rising tension and we know the big climax is coming next month. By all accounts, this should be a filler issue as we kill time before the big showdown, and perhaps a lesser creative team would have done that. But not Michael Jan Friedman and Pablo Marcos: The majority of the plot-related stuff is taken care of at the very beginning and very end of the story (and there’s even a brief but requisite shootout with the Bogus Enterprise in the issue’s final third to keep us hooked), leaving the bulk of the story to be taken up with character moments. One thing that Michael Jan Friedman is quickly proving himself to be a master hand at is vignettes where people just sit around and talk to each other.…