“The world of fictional things”: Hollow Pursuits
I never liked “Hollow Pursuits”. I still don’t. Make of that what you will.
I would seem to be in the minority, as I am with literally everything else in my life, up to and including Star Trek. Apparently, a whole lot of people relate to Reginald Barclay on a very profound level, some even going so far as to claim he is the *only* relatable character in the entire Star Trek: The Next Generation cast. Now, I like Barclay too, even though I manifestly do *not* share the same connection with him that so many others have: He’s an interesting character and obviously Dwight Schultz is massively talented, no argument there, but, knowing as I do what a sizable subset of Star Trek fandom looks like, I have to wonder about precisely what so many people see in Barclay, what that says about Trekker culture and whether or not that’s even a reading “Hollow Pursuits” can support. And furthermore, there are some structural and creative quibbles I have with this episode that give me pause as to whether it’s actually sending the proper message it ought to be sending in the context of the situation it’s trying to examine.
The thing about Barclay is that, thanks to his awkwardness and sense of isolation (emotions that are not by themselves shameful or problematic, it should be noted) it’s altogether too easy to read him as a more sympathetic and nuanced portrayal of Nerd Culture than what Wesley Crusher affords: He’s an engineer, he suffers from crippling social anxiety such that his only recourse is to escape into a world of make-believe and is constantly and unfairly bullied and alienated by his peers, peers who are even described by Paula Block and Terry J. Erdmann in their writeup of this episode as “the cool crowd”. Indeed, they even go so far as to say
“Rather than mixing with the cheerleaders and the football stars at hot weekend dance clubs, those kids are more likely to spend their time at home reading a little sci-fi, or playing games online, or attending a Star Trek convention.
Barclay’s a nerd who’s good at solving engineering puzzles, but not at making conversation. he works in a world where sci-fi is reality, online games are life and death and conventions-like baseball-are a thing of the past. So he finds something even better. He finds the holodeck.”
And I’m sorry, but no. No, no, no. This is wrong. So very wrong, and on so many different levels. First of all, it should be stressed, that this was absolutely not the intent of anyone in the creative team. Director Cliff Bole makes it perfectly clear that this episode was not meant to be about Star Trek fans, he would have heard about it if it had and he certainly didn’t see the episode that way himself.…