Myriad Universes: The Star Fleet Universe
The idea of doing licensed products for Star Trek in the gap between the Animated Series and the film series was, let’s admit it, a strange one. It’s not like today, where any genre fiction work is seen as a potential massively lucrative (and desperately needed) franchise and is milked for everything it’s worth from the moment it hits the scene no matter how paper-thin the source material is or how niche the fanbase. Back then, there were definitely properties that made money and were popular and those that weren’t, and you didn’t tend to get merchandise out of properties that weren’t.
Star Trek itself fell into an interesting space on this spectrum: It was certainly well-known, but, as far as an entire generation of people were concerned (and momentarily discounting the few die-hard fans who had remained obsessed with the show all this time), it was likely a show they hazily remembered that hadn’t been relevant in almost a decade. But there was also that contingent of new viewers who were just now getting exposed to the show through the syndicated reruns: This was the first exposure to Star Trek they had, and they didn’t have things like Mr. Spock’s Songs from Space anymore. This alone probably explains the longevity of things like the Gold Key comic series and the Pocket Books tie-in novel line, but it also led to some things that were, in retrospect, a little weird. Considering the audience Star Trek had was now firmly established as a niche one, and given the backdrop of the late-1970s this is happening against, what we wound up with was a situation where there was clearly a fanbase that could be served, but one that was comparatively small enough to justify not actually making serving it a serious priority.
Because this was happening in the days before a Disney-style obsession with brand uniformity took over the mindset of ever single producer and executive in the entertainment industry such that every sci-fi property has to be closely monitored and kept “official” (partially out of necessity it must be stressed: Hollywood, and really the entire industry, is in a deeply perilous position as of this writing), we get really odd and fun little artefacts like Star Trek: The New Voyages, which was a rather unprecedented direct contact between a very small production team and the fanfiction community, which is something that plainly couldn’t happen today. Should Marvel or Lucasfilm (both really Disney) or Doctor Who (really the BBC) attempt something like that for any of their properties today, it would first have to be fed through about a million different marketing committees and sub-committees before being hastily abandoned for fear the fics wouldn’t be “on message” (which, in the case of The New Voyages, they *absolutely* weren’t, and that was *wonderful*).
But Star Trek’s weird liminal position allows for things like this: In those days, if you wanted to license a Star Trek work, you wrote up one dude at Paramount studios, told him or her what your idea was, and they’d say “Sure.…
Fantasies in the Here and Now (The Last War in Albion Part 35: Skizz and E.T.)
This is the first of six parts of Chapter Six of The Last War in Albion, covering Alan Moore’s work on Skizz and D.R. & Quinch for 2000 AD. An ebook omnibus of all six parts, sans images, is available in ebook form from Amazon, Amazon UK, and Smashwords for $2.99. If you enjoy the project, please consider buying a copy of the omnibus to help ensure its continuation. The Last War in Albion now also has an imageblog on Tumblr.
The stories discussed in this chapter are available in the collections Skizz and The Complete D.R. & Quinch.
Previously in The Last War in Albion: Alan Moore wrote numerous short stories for 2000 A.D., but the holy grail of comics assignments in early 80s Britain was an ongoing series. In March of 1983, he finally got a crack at one…
You Were Expecting Someone Else 28: The Forgotten
Sensor Scan: Roots
Chalk this one up as another “we’re covering it because there’s no way to *not* cover it” kind of entry.
Roots needs no introduction, least of all from me. Based on the novel of the same name, Roots is a fictionalized and dramatized version of writer Alex Haley’s attempt to trace his genealogy back across multiple generations to one man in Africa taken from his home and made into a slave. It was one of the most groundbreaking and influential television series of all time, capturing the imagination of an entire country through television in one of the last moments it was possible to do that, solidifying the miniseries as viable format for dramatic storytelling and making African history and heritage a central mainstream concern for one of the first times in modern history.
For my purposes, of course, the most obvious and superficial reason to tackle this show in the context of Vaka Rangi is because it introduces an up-and-coming young actor by the name of LeVar Burton in the pivotal role of Young Kunta Kinte, who will go on to play a rather significant role in the evolving history of Star Trek and the entertainment industry at large, not to mention my own life. Knowing what LeVar Burton will eventually go on to do, it’s hard not to let that completely overshadow the rest of the series, but, perhaps surprisingly for someone coming to this show from a contemporary perspective on the basis of its reputation alone, he’s only actually in it for two of the show’s eight episodes. That said, they are two of the most important, as they depict the defining moments of Kunta Kinte’s life: Namely, being abducted from his home in a Mandinka village by a slave trader, brought to the United States, sold into slavery and being tortured until he accepts his new assigned name of Toby. However, while these may be the most iconic moments of the show and while Burton’s performance is predictably heartfelt, powerful, tragic and instantly memorable (which is all the more impressive given this was his first professional acting gig), this is not actually what the majority of Roots is about.
Because of this, and hastily acknowledging that Roots is the beginning and a major part of LeVar’s legacy, I sort of want to leave him for the most part out of my analysis here. His presence will definitely be felt, welcomed and embraced-LeVar Burton is a person and a theme who will inspire and guide this project from this point onwards, but in the context of what Roots in particular can tell us about the television climate of 1977 and the Star Trek franchise more generally (aside from the screaming obvious, that is), his career trajectory is actually a secondary motif. Anyway, I tend to be of the belief the most revealing erudition we can discern about what LeVar Burton brings to Star Trek can be found in that other little show he was involved in for a time, but we’ve got a few more years on either end to get through before we can look at that one just yet.…
Seeming: Madness and Extinction
So let’s not pretend that this is an impartial review. It’s not. It’s just a commitedly partisan case for why this is an incredibly good album that deserves to be recognized as a major album. In a just world, in ten year’s time some arrogant blogger and his music professor friend will write a 33 1/3 book about this album. In a just world, it will be on “greatest something or others of the sometime or others” lists in music magazines. It is phenomenal and brilliant and you should buy it, whether on iTunes, Amazon, Amazon UK, or from the label itself. If you want a preview, the album is available for streaming here.
Really. You should go buy it. I mean, feel free to finish the blogpost and listen to the embedded songs and all that, but please, really, if you like it, buy it. First week sales matter absolutely massively for things like this. This is a new band and a first album, and if it turns good first week numbers then that translates to a successful band that gets to do more albums. If you like what you hear and read here and think you might buy it, please, please, do it this week.
That out of the way, let’s get to the fun bit, where I talk about why this is so good.
Seeming is not Alex’s first band. As ThouShaltNot he put out four albums packed with satisfyingly and seductively catchy goth/darkwave grooves. His knack for an earworm is impeccable. And every song on Madness and Extinction demonstrates that skill. But they do it without being anything like a straightforward or approachable pop song.
Instead the pop hooks keep withering in front of you, or slithering just out of view, hiding and teasing from deep beneath the intricate soundscapes that he’s built up. I mentioned above that the album has been in the works since 2007. And that shows. Not just because it has the benefit of cherry picking the best of Alex’s songwriting over the last seven years, but because it means that every song is a rich and dense object full of beautiful noise and splendor.
The result are songs that get caught in your head, but that, marvelously, don’t grow tired and cliche as you listen to them.…
Outside the Government 16: Dreamland
Myriad Universes: Doug Drexler’s comic work
This post exists mostly to introduce someone who will go on to play an important role in the future of Star Trek. Doug Drexler is a versatile visual artist and passionate Trekker who has been, at multiple points in his career, a makeup artist, a set designer, an illustrator, a graphic designer, a dedicated archivist for Star Trek’s production history and, briefly in 1977, a comic book creator.
A first generation fan, Drexler briefly ran a Star Trek boutique in New York City in the mid-70s before authoring and editing some early magazines and technical reference works and, after sneaking onto the set of Star Trek: The Motion Picture, made a promise to himself that he would be involved in the franchise professionally some day. It took Drexler awhile to fulfill his dream, though: He spent the early 1980s doing makeup work for movies like Amityville 3-D and C.H.U.D. and while he struck up a correspondence and friendship with Michael Westmore during the pre-production of Star Trek: The Next Generation, he was unable to secure a job on staff.
Drexler eventually won an Academy Award for his work on Dick Tracy in 1990, after which he stunned Westmore by going back to the TNG office and asking for a position, as Oscar winners don’t typically go out of their way to take a dramatic pay cut jobbing for TV. Drexler worked in the Next Generation makeup department for the rest of its run, before seizing the opportunity to pursue his true calling, graphic design, by jumping into the art department for the newly announced Star Trek: Deep Space Nine. When the time came, Drexler moved over to Star Trek Voyager, and finally Enterprise. After Star Trek wrapped for good, Drexler for many years maintained a blog called Drex Files, an invaluable source for behind-the-scenes anecdotes and information. He’s also known for his work on the yearly Star Trek: Ships of the Line calendar.
It was during his time in New York that Drexler came in contact with the production team on Gold Key’s by this point staggeringly long-running Star Trek comic book. Drexler wasn’t terribly pleased with the quality of the book, and the exchange led him to supervise and consult on two issues of the series: The September and October 1977 issues, to be exact: “This Tree Bears Bitter Fruit” and “Sweet Smell of Evil”. Well, if nothing else we can say Drexler certainly has a firm grasp of what makes a good Star Trek title. Actually, we can say the same about the rest of these stories: As one might expect of a passionately dedicated fan with professional aspirations, Drexler’s stories are, by and large, solid executions of familiar, standard Original Series story structures.
“This Tree Bears Bitter Fruit” concerns the Enterprise stumbling upon a trio of giant capsules of pure energy in deep space that resemble seed pods. After whacking the ship with a pulse of energy the temporarily drains the power systems, the crew pursues the pods to Beta Niobe III, where they reveal themselves to be energy beings seemingly motivated by pure destruction.…
Toy Stories
To my sisters — I was then too small — he told tales as they went for walks, and these tales were measured by miles not chapters. “Tell us another mile,” was the cry of the two girls. For my own part, of the many wonderful tales Mohr [Marx] told me, the most wonderful, the most delightful one, was “Hans Röckle.” It went on for months and months; it was a whole series of stories. The pity no one was there to write down these tales so full of poetry, of wit, of humour! Hans Röckle himself was a Hoffmann-like magician, who kept a toyshop, and who was always “hard up.” His shop was full of the most wonderful things — of wooden men and women, giants and dwarfs, kings and queens, workmen and masters, animals and birds as numerous as Noah got into the Arc, tables and chairs, carriages, boxes of all sorts and sizes. And though he was a magician, Hans could never meet his obligations either to the devil or the butcher, and was therefore — much against the grain — constantly obliged to sell his toys to the devil. These then went through wonderful adventures — always ending in a return to Hans Röckle’s shop. Some of these adventures were as grim, as terrible, as any of Hoffmann’s; some were comic; all were told with inexhaustible verve, wit and humour.
And Mohr would also read to his children. Thus to me, as to my sisters before me, he read the whole of Homer, the whole Nibelungen Lied, Gudrun, Don Quixote, the Arabian Nights, etc. As to Shakespeare he was the Bible of our house, seldom out of our hands or mouths. By the time I was six I knew scene upon scene of Shakespeare by heart.
On my sixth birthday Mohr presented me with my first novel — the immortal Peter Simple [adventure novel by the English writer Frederick Marryat]. This was followed by a whole course of Marryat and Cooper. And my father actually read every one of the tales as I read them, and gravely discussed them with his little girl. And when that little girl, fired by Marryat’s tales of the sea, declared she would become a “Post-Captain” (whatever that may be) and consulted her father as to whether it would not be possible for her “to dress up as a boy” and “run away to join a man-of-war,” he assured her he thought it might very well be done, only they must say nothing about it to anyone until all plans were well matured.
Saturday Waffling (March 8th, 2014)
Right. So, all these packages should go out Monday or Tuesday, at which point I’ll have to figure out what to do with my spare time besides huddle in a basement signing books and shoving them in envelopes. Perhaps I’ll take up writing.
Meanwhile, plans continue to slowly solidify for Kickstarter Round Two. This Kickstarter will in effect cover what I’m thinking of as Phase Two of Philip Sandifer: Writer – the run of Last War in Albion that will take us to the start of Watchmen and the finale of TARDIS Eruditorum, which is big enough that I’ve already started writing it.
Since there’s usually one or two quite good ideas when I throw the doors open, any ideas for rewards? The usual stuff can be assumed – ebooks, print books, and signed books. Signed books are going to be priced better – I’m thinking $50 for a book, with no increase for international shipping. Yes, that’s more expensive, but after four days in a basement and realizing just how much physical merchandise can make cost calculations on a Kickstarter go wobbly I’m actively trying to minimize physical merchandise for this Kickstarter. That’s not to say there won’t be any, but I want to focus more on things like custom essays, ebooks, et cetera and less on things that make the budget go wibbly.
So, ideas? What would people like me to offer?…