“…strictly neutral in this matter as you well know…”: The Pirates of Orion
“…I thought we weren’t playing cowboys anymore.” |
“The Pirates of Orion” is one of the best character pieces in the Animated Series and builds nicely on established Star Trek lore without feeling either slavish or repetitive, but most of all it fits neatly into the pattern we’ve been crafting for the franchise over the past few posts.
The Enterprise is en route to a dedication ceremony on Deneb V while recovering from an outbreak of choriocytosis, a particularly virulent respiratory disease that prevents red blood cells from transporting oxygen. Just when the crew thinks the plague is under control, Spock suddenly collapses on the bridge. After rushing him to sickbay, McCoy informs Kirk that Vulcan physiology is similar enough to that of humans to make him susceptible, but different enough that it becomes far more serious, and that Spock will die in three days unless the crew can get their hands on some strobolin, the only known antidote. Realising the nearest source of the vaccine is four days away from the Enterprise‘s position, Kirk calls the starship Potemkin and freighter Huron for help in forming a brigade line. However, on its way to the Enterprise, the Huron is attacked by the titular Orion pirates, acting outside the declared neutrality of their government, who hijack the ship and steal its cargo. It now falls to Kirk to track down the Orions and reclaim the cargo without provoking a diplomatic incident.
This isn’t the first time we’ve seen the Orion Syndicate since “Journey to Babel”, but it’s the first time we’ve seen it focused on to this extent. Even so, however, “The Pirates of Orion” keeps its space opera overtones and world building somewhat in check: The Orions act in a manner totally consistent with their previous appearance, down to the mention of how any Orion ship is duty-bound to self-destruct and its crew commit suicide should their mission fail in such a way that it puts their government’s neutrality at risk. Just like in “Journey to Babel” though, and decidedly unlike some of their later appearances, infodumps about Orion society are not actually the focal point of the entire episode. Though the space adventure stuff isn’t quite less important than the character drama here as they’re at least about equal, there’s still an appreciable balance between the two. Furthermore, this episode firmly establishes the Orion Syndicate as one of the proper, top tier antagonists for the Federation and the Enterprise crew, so when they reappear a few years later in Star Fleet Battles and when the video game based on that universe gets named after them, it’s all but expected.
Which is all good, because “The Pirates of Orion” itself is neither the most original, creative or inspiring space pirate story ever told. I was consistently hoping throughout this episode that Kirk would be forced into negotiations with the Orions to get the vaccine and that we’d eventually get to see Kirk break treaty and regulations to save Spock’s life.…