Outside the Government: Torchwood: Children of Earth: Day One

J.K. Rowling recently reignited the Potterite shipping-wars by saying that she should never have coupled Ron with Hermione.
Among the things she apparently doesn’t regret putting into the world’s most widely-read/seen Fantasy franchise of recent decades are the following:
Lest it be thought that I’m singling Rowling out for special snark, let me broaden this out immediately. The SF/Fantasy genre, as a whole, contains a discourse of race that represents a peculiarly insidious reflection of racial ideology. Race pervades these genres as a category. Tolkien’s Middle Earth is full of different ‘races’. The world of Star Trek is full of different ‘races’. The world of Doctor Who is full of different ‘races’. Just think how often we are assailed with ‘races’ in Fantasy that can be told apart by both physical characteristics (the blonde hair of the Thals, the crinkly noses of the Bajorans, etc.) and apparently inborn social characteristics. The Doctor pronounces the Jaggaroth “a vicious, callous, warlike race” (my emphasis). A social trait (the tendency to make war) is thus ascribed a racial origin. And the ones I’ve mentioned are just some of the best known and most mainstream.
Let’s look at another extreme example, which shows a particular kind of Fantasy worry about race:
There certainly is a strange kind of streak in the Innsmouth folks today—I don’t know how to explain it, but it sort of makes you crawl. You’ll notice a little in Sargent if you take his bus. Some of ’em have queer narrow heads with flat noses and bulgy, stary eyes that never seem to shut, and their skin ain’t quite right. Rough and scabby, and the sides of their necks are all shrivelled or creased up. Get bald, too, very young. The older fellows look the worst—fact is, I don’t believe I’ve ever seen a very old chap of that kind. Guess they must die of looking in the glass! Animals hate ’em—they used to have lots of horse trouble before autos came in.
H.P. Lovecraft, The Shadow over Innsmouth, written in 1931.
This is particularly interesting because the story is about ‘race-mixing’, expressing Lovecraft’s bigoted horror of ‘miscegenation’. But he wasn’t writing in a vacuum. He was a product of the late-19th and early-20th centuries… and, indeed, being a man stolidly stuck to the past, he was also a distillation of much of the American 19th century.
The American 19th century was a period of intense construction of race and ‘races’ as a social category (which is what ‘race’ is with reference to human ethnicity; as a biological idea it’s essentially meaningless). To quote Richard Seymour:
…Historically, the act of oppression that produced the category of race preceded the systematic pseudo-scientific classification of human variation along racial lines.
Steffan Alun writes on the subject of Torchwood and Cardiff…
It’s October 22nd, 2006. I’ve been back in university for a few weeks, and I’ve just come back from a choir trip. Some music is in the charts, but I don’t have to listen to it, because I’ve finally acquired a DAB radio, allowing me to listen to Radio 4 despite Aberystwyth’s unacceptable inability to find it on FM.
On television, meanwhile, Torchwood debuts, and I am extremely interested in the portrayal of Cardiff in this show. Most of my old school friends went to Cardiff for uni, but the city is still reasonably unfamiliar to me. I spend most of my visits in their rented accommodation, talking about Doctor Who.
Fast-foward to the present day, and I now spend most of my time on public transport thinking about comedy. I am a standup comedian, a job which takes me all over the UK. I’ve performed hundreds of gigs, but nearly a quarter of them have been in Cardiff. It is, by now, a city I know incredibly well. Thanks to the particular eccentricities of standup comedy, I can even tell you how high the ceilings are in over thirty venues.
Let’s quickly cover the history of Cardiff and Doctor Who so far. Russell T Davies (like me, he’s from Swansea – in fact, we grew up on the same street, decades apart) has revived the show and made it a BBC superbrand. That’s their word, not mine, but I quite like it. Superbrand. It’s fun to say. The show is filmed in Cardiff, as part of the offer made to get Julie Gardner on board. Julie Gardner is also from a part of Wales. My parents never thought to tell me where she grew up, so let’s Occam’s Razor the question of where she’s from and assume that she, like Russell T Davies and Steffan H Alun, grew up on Lôn Cae Banc. Anyway, the first new series of Doctor Who features two episodes set in Cardiff, one of which was filmed in Swansea. Following so far? Good.
What we have in Everything Changes, the first episode of Torchwood, is something that starts off looking like tedious Joseph Campbell nonsense, but ends up as a wonderful subversion. A hero ventures forth from the world of common day into a region of supernatural wonder … until the reality of the supernatural turns out to be so horrific that a woman whose job it is to research the supernatural takes her own life. “The hero comes back from this mysterious adventure with the power to bestow boons on his fellow man?” No, the hero joins a team who research alien powers without the slightest intention to share these powers with anyone else.
I’m telling you this for two reasons. You only need to know one of those reasons – specifically, that while Gwen slowly learns about Torchwood, the audience is slowly learning about Cardiff. Most of the audience is familiar with the idea for Torchwood – I’d be amazed if many of the 2.8m viewers hadn’t seen any of the first two series of Doctor Who, and even more so if “secret organisation fighting aliens” was new to them.…
It is, if you’ll pardon the phrase, eminently logical that one of IDW’s first projects upon acquiring the license would be Star Trek: Year Four, a miniseries set in the uncertain missing period between “Turnabout Intruder” and Star Trek: The Motion Picture. Fans have always found the Original Series to be irritatingly unfinished, what with Captain Kirk declaring that the Enterprise is on a “five-year mission” and all, and only three seasons of actual, extent television to watch. It’s also a particular itch that’s been with Star Trek for quite some time: It was certainly present as comparatively far back as 1992, as we saw with Star Trek: 25th Anniversary and Star Trek: Judgment Rights. Arguably, we can trace it back even as far as the late-1970s and the New Voyages series, though, as we mentioned back then, that was a slightly different scenario.
But really this is predominantly a concern for now, in 2007. For a thing like Star Trek: Year Four from IDW to exist, a number of things had to happen. We first needed to see Star Trek become once again a mainstream phenomenon and aggressively court its cultish, proto-Nerd Culture fanbase, swiftly ensuring that Star Trek was once again very much no longer a mainstream phenomenon. Then we had to let the franchise lie fallow for a few years before reviving the tie-in comic side of it as we kill time before that oft-rumoured new movie will hopefully make our franchise great again. And IDW, a company essentially built around catering towards Nerd Culture interests, or things that, through neglect, have become exclusively Nerd Culture interests (it’s very telling one of their marquee titles is a Transformers book), was really the only publisher that could have picked up Star Trek at this point.
And so we get a Star Trek series with a very Nerd Culture agenda: Tie off those annoying loose ends from that bit of the franchise that was canceled so it gets a proper ending and observes proper Aristotelian narrative structure and also ensuring no new stories can ever be told in that series again, because if its one thing Nerds hate more than their favourite show getting canceled prematurely, it’s having their favourite show continue, but without their explicit approval and permission.
But I’m jumping ahead of myself. IDW’s Nerd Culture inklings most certainly do catch up with it, but this is most obvious in this miniseries’ sequel series (how apropos) Star Trek: Final Mission. What we have with Year Four at first is really an attempt to revive a specific storytelling structure and formula, because while we’ve had twenty-five seasons of Star Trek since it, we’ve never really had an overt revival or reconstruction of the Original Series (despite how hard Rick Berman and Jeri Taylor may have tried at times with Star Trek Voyager and Enterprise). And I will give the creative team on this series credit, that’s precisely what “Year Four, Issue Number 1” (which obnoxiously doesn’t have any other title) feels like.…
When I realized that my Wonder Woman book needed to be called something other than Paradise Dungeons, the title that sprang to mind first was A Golden Thread, which on the one hand refers sensibly to Wonder Woman’s lasso and to the sort of historical approach I take to her, tracing a single strand of feminist utopian culture through decades of history, and on the other refers to a Pete Seeger song, “Had I a Golden Thread,” about utopianism in general. I spent weeks seeing if I could come up with other good titles, but it was a mug’s game. The book was obviously called that, and I use two verses of it as an inscription before the first chapter.
“Turning back time, Fred Bronson recalls his service to Starfleet.” |
“We’re all dead men walking, Agent, and it doesn’t please me any more than it does you. Look in a mirror sometime if you don’t believe me. I have. Nevertheless, you are more correct then you think. Everywhere is here and now in a Time War. This brutal fighting will come to an end, just not on your terms. No matter which way our gamble plays off, we still want to go forward. You’d take the entire galaxy backwards as you retreat into your own obsolescence. We will prevail. And when we do, it will be the most terrible calamity this galaxy has ever seen. Of that I am as certain as it is possible for a person to be about anything, because I’ve already foreseen it come to pass. This battle was only the beginning.”
“If your soldiers die, they will die for nothing. We’re not going to let you commit suicide. Whether they die or not, you’ll still stand trial for your crimes against the timeline. Your war is over. This ends here and now.”
“And when is that ever the case with time travel? You’re making a pointless argument. The actions I take in service of my cause may later be determined to be just and they may not, but right now I’m doing what my instinct tells me is right, and I’m convinced this cause is a righteous one. I’m not too keen on the part fate has given me, but it’s my role to play and I’ll give the best performance I can. None of us are destined to come out the other side of this war alive, Agent. That much I know.”
“And yet you would take the lives of countless people into your hands, depriving them of their agency as you singlehandedly rewrite centuries of history! Your actions are not in keeping with the ideals you espouse.”
“This isn’t about ensuring the future will be better for us personally, not entirely. It’s about giving everyone a second chance. A second life. A good life under a despotic Empire is neither truly good, nor truly living, no matter how much enlightenment rhetoric the Imperial Overlords happen to use. You used to feel the same way. I know, I’ve seen it.”
“And, naturally, you of course have the best vision of the future…”
“At least we acknowledge we *can* change. We believe a utopia that doesn’t allow for people to learn and grow is no utopia, especially if it means obligatory subservience.”
“It’s childish to go back and try to change your mistakes instead of learning from them.”
“It’s only self-interest inasmuch as it’s an interest shared with a large portion of the affected multiverse.”
“Regardless of the size and scope of your particular outfit, your crimes are the most severe. So far, you’ve succeeded in ways many others haven’t come close to. History has been significantly altered as a direct result of your actions, perhaps irreparably so.…
Hello all. Just got back from taking the quite lovely wife out to a birthday dinner, and am rather exhausted, so going to keep this brief. And. Um. I suppose I should come up with a conversation topic.
No. Screw it. I’m tired. You tell me what we’re going to talk about. Then talk about it. Excellent. This is a fine plan.
Good night. Or morning. Bugger.…
Iain Coleman offered me a guest post on Star Cops ever so slightly too late to make it in for the holiday run of them I did, so I held it for later. Since running one this week massages my schedule such that all the Children of Earth entries fall into the same writing week, here it is.
It is 6 July 1987. The Pet Shop Boys are at number one with “It’s a Sin”, having knocked The Firm’s “Star Trekkin’” off the top spot a week earlier. The European Community has passed the Single European Act, a key step towards the European Union as we know it today, and a court in Lyon has sentenced the city’s former Gestapo leader Klaus Barbie to life imprisonment for crimes against humanity. And at 8:30 pm on BBC 2, the first episode of Star Cops is broadcast.
Star Cops was created by Chris Boucher, who wrote five of the nine broadcast episodes. By this time, Boucher was an old hand at TV SF, having written three well-received Doctor Who serials before moving to Blake’s 7, where he was script editor on all four seasons as well as writing that show’s best episodes. After killing off Blake and his crew he had moved on to script editing established BBC police dramas Juliet Bravo and Bergerac.
As a cop show set in outer space, Star Cops combined both major strands of Boucher’s career. With its blending of genres, it was intended to appeal to a cross-over audience. Unfortunately, it never achieved high ratings and met with limited critical acclaim. Its initial nine-episode run was never repeated, and there was no second series.
To understand what went wrong, we have to understand spaceflight in the 1980s, and the toxic influence of Cold War military thinking upon the US space programme.
Space has been militarised for as long as there has been space travel. The early successes of space flight were as much public demonstrations of intercontinental ballistic missile capability as they were forays into extraterrestrial exploration. The R-7 Semyorka rocket that launched Sputnik 1 and kicked off the Space Age was the world’s first ICBM, and by putting a beeping ball into space the Soviet Union was demonstrating that it could put a hydrogen bomb over Manhattan. More advanced missiles were similarly pressed into service to launch larger spacecraft, manned and unmanned, over the following decade.
And not all these payloads were as innocent as Sputnik. Low Earth orbit became the ultimate observation post for military reconnaissance, with spy satellites capturing the movements of military forces on the Earth below, and eventually the US would launch a constellation of signalling spacecraft to allow its troops to pinpoint their positions anywhere on the globe. (You have a deliberately degraded civilian version on your phone.)
But in the 1980s this militarisation became suddenly threatening, with the Reagan administration’s Strategic Defense Initiative. Immediately nicknamed “Star Wars”, this merrily gung-ho idea was to station armed spacecraft in orbit that would be able to destroy Soviet ICBMs in flight, whether with interceptor missiles or with powerful X-ray lasers, the latter being advocated by Dr Strangelove himself, Edward Teller.…
“”How Sharper’ was a dream piece of work, we had artistic integrity all the way through,’ Wise notes. ‘All experiences should be so good.'” |
Although there’s one more episode to go according to the official episode list, “How Sharper Than a Serpent’s Tooth” can in some ways be seen as the series finale of Star Trek: The Animated Series, and really, the first phase of the Star Trek franchise. It’s a return one last time to the realm of the magickal, a conscious and deliberate claim that Star Trek is an extension of indigenous spirituality (or at least should be), and, somewhat incredibly, is “Who Mourns for Adonais?” done properly, written as a tribute to and eulogy of Gene Coon. It’s also the solitary Emmy Award win of the entire Star Trek franchise.
After a mysterious probe visited the founding homeworlds of the Federation and attempted to contact them before randomly exploding, the Enterprise is following its trail back to what it hopes will be its source, where it discovers a gigantic starship that suddenly, before everyone’s eyes adopts the visage of a ferocious-looking feathered lizard. Helmsman Dawson Walking Bear, a student of indigenous cultures, in particular Native American and Mesoamerican, immediately recognises the creature before them as Kukulkan: An ancient Mayan deity associated with the Vision Serpent, the symbolic embodiment of the gateway to the spirit world, and the intermediary between mortals and their ancestors and gods (serpents being very important in Mayan spirituality anyway, oftentimes seen as the vessels the moon and stars use to travel across the heavens). Kukulkan is saddened that humanity seems to have forgotten him, but, because Walking Bear remembered, he wonders if the Enterprise crew can do what he claims their ancestors failed to, and transports him, Kirk, McCoy and Scotty to his ship.
The crewmembers materialize in a large, empty room that morphs into a gigantic city modeled off of Maya, Aztec and ancient Chinese design. Walking Bear points out that Kukulkan is said to have asked his followers to build him a city and that, once they had, he would return (a trait which, according to my cursory research, is actually more similar to the tales of the K’iche Mayan feathered serpent Q’uq’umatz). Kirk figures the city must be a kind of signal, that Kukulkan must have appeared to many different peoples, and, since each culture only focused on one piece of the iconography, none of them built the city exactly right. However, they might be able to figure it out now together. Naturally, they succeed and Kukulkan appears before the landing party. Kukulkan claims that he’s upset by the ceaseless violence of human history and fears all the work he’s done to to help humanity has been for naught. It now falls to Kirk, McCoy, Scotty and Walking Bear to convince the serpent god that humanity’s capacity for self-improvement demonstrate that his faith was not ill-placed, but also that the time has come for humans to learn their own lessons by themselves, because a parent cannot keep a child forever.…