Viewing posts tagged Nintendo

E3 2018 Highlights

I was away travelling during E3 week this year and thus was only able to follow it secondhand. I'm busy processing my trip (and frankly wishing I was still on it) and getting over yet another horrific summer cold, but here are a few thoughts on the stuff that jumped out at me from what I caught of this year's expo. As usual, I'm focusing on Bethesda and Nintendo as I'm no longer passionate enough about the industry on the whole to expend the time, space and effort it would take to follow all the other companies.
 
It was a somewhat quiet year for Bethesda and Nintendo, with not a lot of new announcements and much spotlighting of games that had been announced prior to E3, *leaked* prior to E3 or that had been open secrets that were all but confirmed already. Which is fine by me frankly: After a massively successful launch and a year of doing nothing by skyrocketing in popularity, the Switch has made it a *very* expensive few months for me (at last count the system has *over 700 games* already! I don't own all of them, but enough that ...

Frozen Sunshine

In just a few short weeks, every game I bought a Nintendo WiiU for will have been made available for the Nintendo Switch, and in each and every case the experience has proven to be a dramatic improvement. This occasion has given me a lot to reflect on and think about and there's a lot I could say about it, but there's a particular set of emotions I want to focus on today. I've always believed that different sensations can remind us of memories and feelings connected to where and when we were when we first experienced them, and that this can be just as true for our media as it is for anything else. This is why we have to be cautious listening to a certain song when we are feeling a particular way (especially if we're feeling sad) lest the two end up associated together in our minds forever. On the other hand, it's also been my experience that, with care, those feelings can grow and evolve with us as we revisit them over the course of our lives.

I got my WiiU at the end of 2014, two years after it had ...

To Switch a Witch

With the re-release of her first two games on the Nintendo Switch, a third on the way and her creator already musing ideas for a fourth, Bayonetta is in the news again. And, as is typically the case with Bayonetta, she's drawn quite a crowd and her fair share of controversy and anger. But of course, you can't be a powerful, confident and self-assured woman and not.

Bayonetta is the modern day evolution of the archetype pioneered by Lara Croft and Rayne, and is the most honed, polished and refined version of that concept. She is an overwhelming, overclocked, unstoppable, inescapable feminine force of nature, and that confuses and frightens lesser people. The protagonist of an eponymous series of action games created by Hideki Kamiya and his studio Platinum Games (formerly Capcom Clover Studios), known for Resident Evil, Viewtiful Joe, Devil May Cry and Okami, Bayonetta is a witch who carves out her own niche in the war between Heaven and Hell by laying waste to legions of angels and demons as a one-woman mercenary army. She is pure magick, and, like all witches, she is liminal figure who stands outside of social norms and conventions. She makes ...

Nintendo at Gamescom and QuakeCon, 2017

This is the first year I've paid serious attention to Gamescom, which basically amounts to Europe's E3. Perhaps it's because I've even less chance of getting to go it than I do to E3, but it's kind of a blank spot in my games journalism career, if you want to call it that. But with a suite of teases at this year's E3, not a lot of solid details and a whole slew of games all coming out in the next 2-4 months I'm actually interested in, I figured it was time to give the big game show on the other side of the Atlantic a try. With Bethesda saving most of its content for QuakeCon, which ran at the same time last week (which I'll get to later on), and me not being terribly happy with Sony and Microsoft it was naturally only Nintendo I cared about, so here's a rundown of what they did at Gamescom this year.
 
I'm not sure if companies do the big press conferences at Gamescom like they do at E3-If they did I didn't see anywhere to stream them, and either ...

Digital Landfill

Update 8/29/2017: And now the original XBOX One has been discontinued to make room for the XBOX One S (which is *different* from the XBOX One X). Only two years and nine months after it was released. Think about that, and remember how the SEGA Dreamcast was considered a colossal failure.
 
 
Can I make an appeal to the video game industry? Can we cool it with the technological determinism shit already, please?
 
Just...stop it.
 
I want to apologise in advance if this turns into more of an angry, ranty polemic than what I'm comfortable presenting these days, but I'm deeply upset this week. I've always been exasperated and annoyed with the line of thinking in games criticism that graphics tech is the most important thing in the industry and needs to be privileged above all else, but at this point I've officially had it. The state of the current industry is so out of control I don't really even have words to express how stunned and aghast I am by the aggressive, mindless technofetishistic lust that seems to be driving almost everyone on both sides of the Pacific ...

E3 2017: Nintendo

Strengthen your body. Staying in good health is the basis of everything

My first thoughts upon watching the opening to Nintendo's E3 2017 showcase were that their new demographic seems to be athletes. We opened on a montage of weightlifters, strength trainers, boxers and sportspeople all passionately getting ready for their next event. Much as, I would guess, Nintendo themselves do to prep for E3. But then there were those who seemed to not be training for anything in particular, just groups of friends hanging out at the beach or downtown. Maybe those athletes aren't all career players then. Maybe some of them just do what they do for the love of it.
 
This is a message that speaks to me.
 
There are many schools of faith for which total body fitness is a matter of spirituality, especially in east Asia. You take care of your body, mind and soul because all are emanations of the same sacred whole: Health and wellness of the body is the same as health and wellness of the spirit. This is an ideal to which all of us can work towards, and when we train to improve out bodies ...

The Nintendo Switch Presentation: The Beginning and the End

Edit August 207: Well, several months after the official launch of the Switch and I've been proven wrong on pretty much all counts here. I may even get a Switch myself by year's end. However, in my defense, I will say my opinions in this essay do accurately reflect the climate of MISinformation that was being spread about the Switch in those early months. Somewhat unsurprisingly, fake and misleading news isn't limited to politics and video game journalism is a theatre of the larger cutural struggles we're all going through these days.
 
I was right about oen thing though. I'm sure never doing any game journalism again.
 
Here's the thing about cycles. The wheel turns, but that does not imply that history will repeat wholecloth. Time, of course, does not exist. History doubly so: History is a patriarchal fiction. There are endings and new beginnings as the seasons change. Recognisable archetypes reiterate and reincarnate, but each spin of the wheel is an event of its own. Impermanence is all part of the cycle.
 
We in video game journalism appropriate some of this truth when we use terms like “hardware cycles” to ...

Nintendo Switch Reveal: First Impressions

 

 

This past week Nintendo finally put over a year of rabid speculation to rest by revealing its next console, previously known only by its codename NX, as the Nintendo Switch: A high-end handheld game console that can be plugged into a dock for home play. Nintendo forwent the expected routes for hardware reveals, even the famously unorthodox Nintendo hardware reveals-In lieu of a press conference or media event of some kind, Nintendo revealed the Switch to the world by way of a 3-minute teaser trailer on their YouTube channel. Although the video re-confirms the system's previously announced March 2017 release date, Nintendo later stated that this is all the information on the system we're going to get until then, so let's jump on the hype bandwagon and play armchair speculative analyst with the Nintendo Switch.

First of all, the trailer confirmed most of what the many rumour mills were saying about what we then knew as NX in the months leading up to the reveal, and I for one couldn't be happier about what we saw. The Nintendo Switch is a handheld console that rather resembles a tablet computer, except with controllers on the ...

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